| Want multiple ways to sell your software? |
| In order to achieve the highest conversion rates from downloads to revenues you need to have the right business model. From In-application billing to subscriptions, Tanla License Manager will help you create and manage the appropriate business model to generate revenues from your applications, software or games. |
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In Application Billing |
| In application or in game billing enables you to sell and charge for premium content and features within your games and applications. |
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Try & Buy |
| Try & Buy enables you to sell applications time-bound by days, minutes or hours and even customer defined intervals. |
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Periodic and Full Licenses |
| Define multiple license options with varying cost for your applications. Also set expiry dates for licenses or make them valid for ever. |
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Subscription |
| You can sell your applications on a continuous subscription basis or set them to renew after a specified date. The feature also has in-built customer confirmation. |
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Pay Per Use |
| Session based - Pay per play or Pay per use. A model which works brilliantly for games and applications alike. Pay per use is easy to integrate. |
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Upgrades |
| Effortlessly permits your apps to be upgraded while allowing earlier license to keep working thereby ensuring customer delight. |
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Cross Selling |
| Allows your games and applications the ability to cross sell other games from within themselves. Takes cross selling to a new dimension. |
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License Transfer Policy |
| Prevent software piracy now by implementing License Transfer Policy. Strengthen it with a multi combination lock on the license. |
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| Supported network and revenue shares : |
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| Coming soon |
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